BIO
Majid Padellan is a character designer and visual development artist with a passion for creating expressive, memorable characters that support compelling storytelling. Their work combines strong fundamentals in anatomy, shape language, costume design, and color theory to develop characters that are both visually engaging and production-ready.
Inspired by animation, games, film, and illustration, Majid Padellan enjoys exploring personality through design, using gesture, silhouette, and expression to bring each character to life. Their creative process emphasizes research, iteration, and collaboration, resulting in designs that communicate narrative, emotion, and functionality.
Whether developing heroes, villains, creatures, or everyday characters, Majid Padellan strives to create designs that resonate with audiences while meeting the needs of production teams. They are continually expanding their artistic skills and exploring new techniques in digital illustration and concept design.
CV
Majid Padellan
Character Designer | Concept Artist | Illustrator
📧 padellan1@gmaill.com
Portfolio: https://tortoise-cricket-9ja5.squarespace.com/config/pages
Professional Summary
Creative character designer with strong foundations in anatomy, shape language, color theory, costume design, and visual storytelling. Experienced designing expressive, production-ready characters for animation, games, publishing, and entertainment. Skilled at developing characters from written concepts through polished turnarounds while collaborating with art directors and production teams.
Core Skills
Character Design
Character ideation
Shape language
Silhouette development
Costume and prop design
Facial expressions
Character turnarounds
Lineups and scale charts
Color exploration
Creature design (if applicable)
Artistic Foundations
Anatomy
Gesture drawing
Perspective
Composition
Color theory
Lighting
Visual storytelling
Software
Adobe Photoshop
Clip Studio Paint
Procreate
Adobe Illustrator
Blender
ZBrush
Professional Experience
Character Designer
Volition• Champaign, IL
March 5, 2020 – August 31, 2023
Designed original characters for animated productions from script and creative briefs.
Produced model sheets, turnarounds, expression sheets, and costume variations.
Collaborated with art directors, storyboard artists, and modelers to ensure designs met production needs.
Revised concepts based on creative feedback while maintaining visual consistency.
Delivered production-ready artwork on schedule.
Freelance Character Designer
Self-employed
August 31,2023 – Present
Created original character designs for independent games, comics, books, and animation projects.
Worked closely with clients to refine visual direction and meet project goals.
Produced concept sketches, polished illustrations, and production reference sheets.
Education
Bachelor of Arts in Game Art and Development
School Name Southern New Hampshire University
Graduation Year; November 17, 2017
Awards & Recognition
Character Design Challenge Finalist
Animation or Game Art Festival Selection
Additional Skills
Creative problem-solving
Strong communication
Collaborative production workflow
Time management
Adaptability to different visual styles